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Problematic Combats, When Difficult Means Boring
Going over the core tenants of keeping players engaged with our D&D 5e combat encounters.
Aug 5, 20233 min read


Sharing and Reviewing TTRPGs
Sitting within the fluff, setting, and themes of every TTRPG is a gameplay loop. A core set of mechanics that when interacted with gives the
Jul 29, 20233 min read


Campaign Retrospective: My First Game (Pathfinder TTRPG)
Performing a retrospective on my first TTRPG campaign, both it's success and failures.
Jul 23, 20237 min read


Hook, Line, and Sinker; Crafting Compelling Adventure Threads
Pulling in our players, hook, line, and sinker by crafting compelling adventure threads.
Jul 8, 20234 min read


Players Are Dumb, A Guide to Using Clues & Hooks in TTRPGs
Players are exceedingly dense when picking up on clues or quest hooks. Here are some rules in giving clues & hooks effectively.
May 20, 20236 min read







