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Michael DeBondt
- Aug 12, 2023
- 4 min
City Travel, To The Point
Discover how to make city travel to the point for our players, your notes, and to protect our sanity.
11 views0 comments
Michael DeBondt
- Aug 5, 2023
- 3 min
Problematic Combats, When Difficult Means Boring
Going over the core tenants of keeping players engaged with our D&D 5e combat encounters.
9 views0 comments
Michael DeBondt
- Jul 29, 2023
- 3 min
Sharing and Reviewing TTRPGs
Sitting within the fluff, setting, and themes of every TTRPG is a gameplay loop. A core set of mechanics that when interacted with gives the
16 views0 comments
Michael DeBondt
- Jul 8, 2023
- 4 min
Hook, Line, and Sinker; Crafting Compelling Adventure Threads
Pulling in our players, hook, line, and sinker by crafting compelling adventure threads.
6 views0 comments
Michael DeBondt
- May 20, 2023
- 6 min
Players Are Dumb, A Guide to Using Clues & Hooks in TTRPGs
Players are exceedingly dense when picking up on clues or quest hooks. Here are some rules in giving clues & hooks effectively.
13 views0 comments
Michael DeBondt
- May 13, 2023
- 5 min
Settlements Made Quick
How to make a fully functioning city, in 5 mins on, a single index card.
33 views0 comments