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Michael DeBondt
Aug 12, 20234 min
City Travel, To The Point
Discover how to make city travel to the point for our players, your notes, and to protect our sanity.
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Michael DeBondt
Aug 5, 20233 min
Problematic Combats, When Difficult Means Boring
Going over the core tenants of keeping players engaged with our D&D 5e combat encounters.
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Michael DeBondt
Jul 29, 20233 min
Sharing and Reviewing TTRPGs
Sitting within the fluff, setting, and themes of every TTRPG is a gameplay loop. A core set of mechanics that when interacted with gives the
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Michael DeBondt
Jul 8, 20234 min
Hook, Line, and Sinker; Crafting Compelling Adventure Threads
Pulling in our players, hook, line, and sinker by crafting compelling adventure threads.
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Michael DeBondt
May 20, 20236 min
Players Are Dumb, A Guide to Using Clues & Hooks in TTRPGs
Players are exceedingly dense when picking up on clues or quest hooks. Here are some rules in giving clues & hooks effectively.
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Michael DeBondt
May 13, 20235 min
Settlements Made Quick
How to make a fully functioning city, in 5 mins on, a single index card.
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Michael DeBondt
May 6, 202310 min
Making a Monster Hunt (P.E.G Adventures)
I guide to making Monster Hunts coming from years of experimentations.
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Michael DeBondt
Oct 31, 20221 min
The Storytelling Collective (Supply Tax Encounter)
I took a DnD writing class and got more out of it then I thought.
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